[The Gnomon Workshop] Modeling and Rendering a Realistic Jumping Spider with Eric Keller [ENG-RUS]
File List
- ProjectFiles.7z 986.8 MB
- 12. Sculpt spider's surface details in ZBrush.mp4 773.6 MB
- 24. Groom and shade the Yeti fur on the spider.mp4 759.1 MB
- 10. Create a low-poly spider topology in Maya.mp4 698.2 MB
- 11. Create the spider's UV texture coordinates in Maya.mp4 643.2 MB
- 25. Breakdown of final spider Redshift render.mp4 593.9 MB
- 22. Apply color texture maps to the abdomen fur.mp4 550.7 MB
- 07. Refine the segments of the legs.mp4 529.9 MB
- 13. Polypaint the spider's fur color pattern in ZBrush.mp4 525.2 MB
- 23. Create Yeti for nudes for the spider's head.mp4 515.7 MB
- 21. Create Yeti fur nodes for the spider's abdomen.mp4 506.4 MB
- 08. Define the spider's eyes and mouthparts.mp4 500.4 MB
- 20. Set up Spider's Redshift materials in Maya.mp4 474.9 MB
- 02. Overview of basic spider anatomy.mp4 467.2 MB
- 18. Pose the jumping spider in ZBrush.mp4 466.0 MB
- 05. Rough out the forms of the spider.mp4 432.7 MB
- 15. Bake spider detail maps in Substance Painter.mp4 429.7 MB
- 14. Export spider texture and displacement maps from ZBrush.mp4 426.2 MB
- 09. Finishing the ZBrush spider sculpt.mp4 408.3 MB
- 19. Establish basic lighting and view of the spider in Maya.mp4 386.2 MB
- 16. Paint spider's exoskeleton in Substance Painter.mp4 364.7 MB
- 06. Refine the forms of the Head.mp4 347.3 MB
- 03. Using ZBrush ZSpheres to block out the spider.mp4 284.2 MB
- 17. Export spider textures from Substance Painter.mp4 277.2 MB
- 04. Split the spider mesh into subtools.mp4 272.1 MB
- 01. Introduction.mp4 63.0 MB
- 12. Sculpt spider_s surface details in ZBrush.mp3 50.7 MB
- 24. Groom and shade the Yeti fur on the spider.mp3 44.3 MB
- 02. Overview of basic spider anatomy.mp3 40.5 MB
- 10. Create a low-poly spider topology in Maya.mp3 39.7 MB
- 25. Breakdown of final spider Redshift render.mp3 38.9 MB
- 07. Refine the segments of the legs.mp3 35.0 MB
- 11. Create the spider_s UV texture coordinates in Maya.mp3 35.0 MB
- 08. Define the spider_s eyes and mouthparts.mp3 33.7 MB
- 20. Set up Spider_s Redshift materials in Maya.mp3 33.3 MB
- 05. Rough out the forms of the spider.mp3 32.8 MB
- 14. Export spider texture and displacement maps from ZBrush.mp3 32.6 MB
- 21. Create Yeti fur nodes for the spider_s abdomen.mp3 31.4 MB
- 18. Pose the jumping spider in ZBrush.mp3 30.8 MB
- 22. Apply color texture maps to the abdomen fur.mp3 30.2 MB
- 23. Create Yeti for nudes for the spider_s head.mp3 30.2 MB
- 15. Bake spider detail maps in Substance Painter.mp3 30.1 MB
- 13. Polypaint the spider_s fur color pattern in ZBrush.mp3 29.9 MB
- 16. Paint spider_s exoskeleton in Substance Painter.mp3 27.8 MB
- 19. Establish basic lighting and view of the spider in Maya.mp3 26.6 MB
- 06. Refine the forms of the Head.mp3 26.5 MB
- 09. Finishing the ZBrush spider sculpt.mp3 24.0 MB
- 17. Export spider textures from Substance Painter.mp3 24.0 MB
- 04. Split the spider mesh into subtools.mp3 19.1 MB
- 03. Using ZBrush ZSpheres to block out the spider.mp3 17.8 MB
- 01. Introduction.mp3 4.4 MB
- di-65RP.png 697.7 KB
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