Digital-Tutors - Creating a Transformable Flying Car in Maya and Silo
File List
- 13. UV mapping with Smooth Mesh.mp4 165.1 MB
- 12. Finishing car body UV mapping.mp4 161.7 MB
- 11. Beginning car body UV mapping.mp4 140.8 MB
- 07. Building the wheels.mp4 134.9 MB
- 17. Texture construction.mp4 132.9 MB
- 06. Adding door and bonnet details.mp4 119.6 MB
- 05. Defining the wheel arches and panels.mp4 118.8 MB
- 15. Occlusion map baking.mp4 114.5 MB
- 19. Basic scene lighting setup.mp4 111.8 MB
- 08. Adding the thrusters.mp4 107.3 MB
- 09. Creating the wings.mp4 101.7 MB
- 20. Basic shader setup for car paint, chrome, and glass.mp4 96.3 MB
- 10. Final vehicle models.mp4 92.4 MB
- 03. Blocking out the car body.mp4 89.8 MB
- 16. Diffuse map baking.mp4 84.9 MB
- 04. Refining the car body.mp4 80.3 MB
- 18. Car transformation rigging.mp4 77.2 MB
- 14. Creating a UV layout for the vehicle.mp4 54.9 MB
- 02. Initial project requirements and base model construction.mp4 40.1 MB
- 01. Introduction and project overview.mp4 10.3 MB
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