[The Gnomon Workshop] Character Rigging in Maya for Game Production [ENG-RUS]
File List
- 11. Building Automated Control Systems in Maya — Part 2.mkv 326.0 MB
- 05. Building the Skeleton in Maya — Part 2.mkv 257.9 MB
- 04. Building the Skeleton in Maya — Part 1.mkv 218.2 MB
- 09. Adding Deformation Helper Joints in Maya.mkv 207.1 MB
- 10. Building Automated Control Systems in Maya — Part 1.mkv 166.0 MB
- 06. Creating ForwardInverse Kinematic Arms in Maya.mkv 142.1 MB
- 08. Building the Spine in Maya — Part 2.mkv 103.9 MB
- 12. Final Character Rig Cleanup in Maya.mkv 73.2 MB
- 07. Building the Spine in Maya — Part 1.mkv 69.8 MB
- 03. Prepping the Character Geometry for Rigging in Maya.mkv 51.2 MB
- 02. Setting up the Character Rigging Pipeline in Maya.mkv 20.9 MB
- 01. Introduction to Character Rigging in Maya for Game Production.mkv 15.2 MB
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