Digital Tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max
File List
- Project_Files.rar 2.1 GB
- 15-Continuing with texture maps in Magma Flow.mp4 63.5 MB
- 12-Using the Magma Editor.mp4 63.1 MB
- 07-Understanding the PRT hair modifier.mp4 61.5 MB
- 16-Using Per-Particle Channels.mp4 58.8 MB
- 20-Casting shadows with Shadow Generator.mp4 58.3 MB
- 05-Reviewing the hair and fur modifier.mp4 56.7 MB
- 03-Setting up our first scene.mp4 56.7 MB
- 17-Continuing with Per-Particle Channels.mp4 52.7 MB
- 02-Setting up the KRAKATOA toolbar.mp4 51.2 MB
- 14-Using gradient ramps and texture maps in Magma Flow.mp4 50.0 MB
- 21-Saving memory and rendering multiple PRT hair profiles.mp4 50.0 MB
- 19-Using State Sets.mp4 49.3 MB
- 08-Examining the Kajiya-Kay hair shader.mp4 47.2 MB
- 06-Continuing with the hair and fur modifier.mp4 44.1 MB
- 18-Creating and using matte objects.mp4 42.7 MB
- 09-Reviewing the Marschner hair shader.mp4 40.4 MB
- 10-Continuing with the Marschner hair shader.mp4 40.0 MB
- 04-Adjusting the scale for natural hair.mp4 37.9 MB
- 23-Final composite in NUKE.mp4 33.9 MB
- 11-Render Elements in the Marschner shader.mp4 30.5 MB
- 22-Saving V-Ray meshes.mp4 22.1 MB
- 13-Continuing with Magma Flow.mp4 18.6 MB
- 01-Introduction and project overview.mp4 7.5 MB
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