Digital Tutors - Creating Game-Ready Chains, Ropes, and Vines in Maya and UDK
File List
- Project_files.rar 150.5 MB
- 31. Creating the low poly advanced rope shapes in ZBrush.mp4 110.0 MB
- 29. Adding displacement to the rope material.mp4 105.4 MB
- 02. Modeling the high poly chain.mp4 96.4 MB
- 16. Chain rusted version material setup in UDK1.mp4 88.3 MB
- 30. Creating advanced ropes with deformers and curves.mp4 84.4 MB
- 28. Adding bump offset to the rope material.mp4 73.5 MB
- 18. Modeling ropes.mp4 67.3 MB
- 03. Modeling the low poly chain.mp4 66.7 MB
- 34. Creating vines.mp4 66.2 MB
- 07. Baking normals onto a plane.mp4 66.0 MB
- 27. Setting up the basic rope material.mp4 65.6 MB
- 13. Creating diffuse, rust, chrome, and cloud maps.mp4 62.0 MB
- 14. Chain diffuse material setup in UDK.mp4 59.3 MB
- 25. Adding detail to the rope normal maps.mp4 56.6 MB
- 26. Creating a low poly rope mesh.mp4 56.2 MB
- 09. Creating chain normal map using Photoshop.mp4 53.9 MB
- 22. Creating rope normal maps using only Photoshop.mp4 52.0 MB
- 33. UDK Spline actors.mp4 51.4 MB
- 05. Baking chain normal map using xNormal.mp4 49.0 MB
- 12. Chain preparations in UDK.mp4 46.2 MB
- 23. Creating the rope diffuse map.mp4 46.0 MB
- 15. Chain specular material setup in UDK.mp4 39.8 MB
- 35. Finalizing the vines asset.mp4 38.8 MB
- 06. Baking chain normal map using Maya.mp4 35.2 MB
- 24. Adding detail to the rope diffuse map.flv 32.2 MB
- 32. Finishing the creation of the advanced rope asset.mp4 31.5 MB
- 11. Creating whole chains on a poly plane.mp4 29.4 MB
- 10. Creating chain normal map using nDo2.mp4 28.7 MB
- 08. Importing meshes into UDK.mp4 24.2 MB
- 21. Creating gradients and patterns.mp4 23.1 MB
- 04. UVing the low poly chain.mp4 22.6 MB
- 20. Generating more rope maps.mp4 18.0 MB
- 17. Chain creation recap.mp4 16.5 MB
- 19. Generating rope maps using 3D models.mp4 11.5 MB
- 01. Introduction and project overview.mp4 8.3 MB
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