Digital Tutors - Creating a Blizzard Environment in Unreal Engine
File List
- Project_Files/Creating a Blizzard Environment in Unreal Engine.zip 2.2 GB
- 02. Creating tileable textures in Mudbox.mp4 65.8 MB
- 12. Starting our blizzard emitter material.mp4 63.7 MB
- 03. Exporting our texture and building our material.mp4 61.3 MB
- 05. Building snow structures in Maya.mp4 60.9 MB
- 10. Creating a material function Blend node.mp4 59.1 MB
- 21. Editing our blizzard range.mp4 58.8 MB
- 11. Finishing up our layered snow material.mp4 58.6 MB
- 14. Connecting our fading snow flake material.mp4 58.4 MB
- 22. Creating decals for a snow environment.mp4 57.8 MB
- 08. Making our second material function.mp4 55.6 MB
- 13. Finishing our unlit particle emitter.mp4 54.3 MB
- 19. Creating a 3rd particle system for our emitter.mp4 52.9 MB
- 25. Editing materials and fog for final environment.mp4 51.3 MB
- 23. Creating a material for our vertex displacement painting.mp4 48.8 MB
- 15. Finishing our velocity snow emitter.mp4 47.6 MB
- 18. Adding nodes to snow emitter.mp4 47.5 MB
- 07. Finishing material for layered material.mp4 46.8 MB
- 09. Finishing up our second material function.mp4 46.8 MB
- 06. Setting up our layer shader.mp4 43.7 MB
- 04. Vertex painting on the model.mp4 40.3 MB
- 20. Finishing our emitter for the blizzard effect.mp4 40.1 MB
- 16. Starting our particle emitter.mp4 37.7 MB
- 24. Creating vertex painting using height map and material.mp4 33.9 MB
- 17. Finishing our snow emitter.mp4 31.0 MB
- 01. Introduction and project overview.mp4 7.3 MB
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