Digital Tutors - Creative Development Speed Skinning Techniques in Maya with Farley Chery
File List
- 06. Finishing up the arm shoulders and clavicles.flv 180.7 MB
- 17. Sculpting the posterior.flv 153.9 MB
- 12. Adding in our fingers and quickly editing them.flv 137.1 MB
- 10. Binding the legs.flv 134.4 MB
- 08. Neck and head.flv 127.5 MB
- 05. Skinning the torso and the arms.flv 115.0 MB
- 11. Finishing up the legs and hips.flv 110.1 MB
- 07. Chest and shoulders.flv 101.0 MB
- 03. Joints and bones.flv 99.4 MB
- 09. Exporting and importing skin maps for position correction.flv 99.0 MB
- 15. Finishing up the hands and cleaning up the model.flv 92.6 MB
- 16. Creating deformation tools for volume.flv 79.1 MB
- 02. Anatomy topology and skinning.flv 67.7 MB
- 18. Completing the volume tool.flv 65.1 MB
- 04. Preskinning.flv 64.2 MB
- 19. Review and conclusion.flv 55.5 MB
- 13. Quickly skinning clothes.flv 36.0 MB
- 14. Finishing the tank top.flv 28.5 MB
- 01. Introduction and project overview.flv 16.0 MB
- project_files.zip 15.2 MB
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