Digital Tutors - Unity Multiplayer Game Development with Node
File List
- 23. Synchronizing Player Follows.mp4 72.3 MB
- 27. Creating a Targeting Class.mp4 67.8 MB
- 20. Creating a Spawner Factory.mp4 66.3 MB
- 14. Moving other Players.mp4 60.1 MB
- 31. Adding Attack Animations.mp4 59.3 MB
- 18. Updating Movement with new Clients.mp4 57.0 MB
- 11. Passing our Move Position.mp4 55.3 MB
- 22. Sending a Follow Target to the Server.mp4 54.0 MB
- 21. Following Players.mp4 50.9 MB
- 17. Updating Position with new Clients.mp4 49.0 MB
- 36. Determining if a Player is Hacking their Position.mp4 48.5 MB
- 10. Sending a Move Request to the Server.mp4 48.3 MB
- 19. Interacting with Players using Interfaces.mp4 45.8 MB
- 25. Optimizing our Json.mp4 45.7 MB
- 09. Run Animation for our Player.mp4 44.8 MB
- 02. Setting up Unit and Node for Multiplayer Development.mp4 39.5 MB
- 04. Spawning our First Player.mp4 39.4 MB
- 16. Disconnecting Players.mp4 38.8 MB
- 34. Improving AntiHacking with Server Authoritative Code.mp4 38.5 MB
- 06. Navigating our Player.mp4 37.9 MB
- 32. Implementing Player Death Logic.mp4 36.8 MB
- 33. Respawning Players.mp4 35.3 MB
- 15. Moving all Players.mp4 34.1 MB
- 35. Estimating Player Travel Time.mp4 32.1 MB
- 29. Synchronizing Player Attacks.mp4 30.0 MB
- 08. Animating our Player.mp4 30.0 MB
- 07. Moving our Player with Clicks.mp4 28.0 MB
- 13. Associating our Player Objects with IDs.mp4 27.4 MB
- 12. Identifying our Players.mp4 26.5 MB
- 26. Refactoring our Network Class.mp4 25.0 MB
- 30. Implementing Health and Damage.mp4 24.5 MB
- 37. Concluding the Course.mp4 22.8 MB
- 03. Connecting our First Client to the Server.mp4 21.2 MB
- 28. Attacking Players.mp4 19.8 MB
- 24. Stopping our Player Follow.mp4 15.3 MB
- 05. Spawning Existing Players.mp4 14.3 MB
- 01. Introduction and project overview.mp4 7.2 MB
- Project_Files/Unity Multiplayer Game Development with Node.zip 22.7 KB
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