Lynda - Rigging a Humanoid Character with Blender
File List
- 008 Creating the foot IK bones.mp4 40.7 MB
- 012 Modifying the rotation, position, and scale of controller shapes.mp4 30.4 MB
- 014 Creating custom controller shapes for the foot.mp4 29.5 MB
- 010 Creating the arm IK bones.mp4 27.3 MB
- 011 Creating controller shapes and assigning them to bones.mp4 24.6 MB
- 007 Creating the foot bones.mp4 23.5 MB
- 013 Creating custom controller shapes.mp4 20.2 MB
- 017 Adjusting the weight painting of the mesh to the bones.mp4 20.2 MB
- 009 Creating the arm and hand bones.mp4 19.2 MB
- 006 Creating the leg IK (inverse kinematics).mp4 17.7 MB
- 003 Importing the mesh and setup of the scene environment.mp4 15.8 MB
- 016 Initial weighting of the mesh to the bones.mp4 14.8 MB
- 004 Creating the root and spine bones.mp4 13.5 MB
- 005 Creating the neck, head, and leg bones.mp4 11.3 MB
- 015 Duplicating the left arm and leg bones to the right side of the body.mp4 10.0 MB
- 001 Welcome.mp4 8.0 MB
- 002 Using the exercise files.mp4 2.9 MB
- Exercise Files.7z 717.8 KB
- 018 Goodbye.mp4 612.2 KB
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